rclone/fs/accounting/stats.go

492 lines
12 KiB
Go

package accounting
import (
"bytes"
"fmt"
"strings"
"sync"
"time"
"github.com/ncw/rclone/fs"
"github.com/ncw/rclone/fs/fserrors"
"github.com/ncw/rclone/fs/rc"
)
var (
// Stats is global statistics counter
Stats = NewStats()
)
func init() {
// Set the function pointer up in fs
fs.CountError = Stats.Error
rc.Add(rc.Call{
Path: "core/stats",
Fn: Stats.RemoteStats,
Title: "Returns stats about current transfers.",
Help: `
This returns all available stats
rclone rc core/stats
Returns the following values:
` + "```" + `
{
"speed": average speed in bytes/sec since start of the process,
"bytes": total transferred bytes since the start of the process,
"errors": number of errors,
"fatalError": whether there has been at least one FatalError,
"retryError": whether there has been at least one non-NoRetryError,
"checks": number of checked files,
"transfers": number of transferred files,
"deletes" : number of deleted files,
"elapsedTime": time in seconds since the start of the process,
"lastError": last occurred error,
"transferring": an array of currently active file transfers:
[
{
"bytes": total transferred bytes for this file,
"eta": estimated time in seconds until file transfer completion
"name": name of the file,
"percentage": progress of the file transfer in percent,
"speed": speed in bytes/sec,
"speedAvg": speed in bytes/sec as an exponentially weighted moving average,
"size": size of the file in bytes
}
],
"checking": an array of names of currently active file checks
[]
}
` + "```" + `
Values for "transferring", "checking" and "lastError" are only assigned if data is available.
The value for "eta" is null if an eta cannot be determined.
`,
})
}
// StatsInfo accounts all transfers
type StatsInfo struct {
mu sync.RWMutex
bytes int64
errors int64
lastError error
fatalError bool
retryError bool
retryAfter time.Time
checks int64
checking *stringSet
checkQueue int
checkQueueSize int64
transfers int64
transferring *stringSet
transferQueue int
transferQueueSize int64
renameQueue int
renameQueueSize int64
deletes int64
start time.Time
inProgress *inProgress
}
// NewStats creates an initialised StatsInfo
func NewStats() *StatsInfo {
return &StatsInfo{
checking: newStringSet(fs.Config.Checkers, "checking"),
transferring: newStringSet(fs.Config.Transfers, "transferring"),
start: time.Now(),
inProgress: newInProgress(),
}
}
// RemoteStats returns stats for rc
func (s *StatsInfo) RemoteStats(in rc.Params) (out rc.Params, err error) {
out = make(rc.Params)
s.mu.RLock()
dt := time.Now().Sub(s.start)
dtSeconds := dt.Seconds()
speed := 0.0
if dt > 0 {
speed = float64(s.bytes) / dtSeconds
}
out["speed"] = speed
out["bytes"] = s.bytes
out["errors"] = s.errors
out["fatalError"] = s.fatalError
out["retryError"] = s.retryError
out["checks"] = s.checks
out["transfers"] = s.transfers
out["deletes"] = s.deletes
out["elapsedTime"] = dtSeconds
s.mu.RUnlock()
if !s.checking.empty() {
var c []string
s.checking.mu.RLock()
defer s.checking.mu.RUnlock()
for name := range s.checking.items {
c = append(c, name)
}
out["checking"] = c
}
if !s.transferring.empty() {
var t []interface{}
s.transferring.mu.RLock()
defer s.transferring.mu.RUnlock()
for name := range s.transferring.items {
if acc := s.inProgress.get(name); acc != nil {
t = append(t, acc.RemoteStats())
} else {
t = append(t, name)
}
}
out["transferring"] = t
}
if s.errors > 0 {
out["lastError"] = s.lastError
}
return out, nil
}
// eta returns the ETA of the current operation,
// rounded to full seconds.
// If the ETA cannot be determined 'ok' returns false.
func eta(size, total int64, rate float64) (eta time.Duration, ok bool) {
if total <= 0 || size < 0 || rate <= 0 {
return 0, false
}
remaining := total - size
if remaining < 0 {
return 0, false
}
seconds := float64(remaining) / rate
return time.Second * time.Duration(seconds), true
}
// etaString returns the ETA of the current operation,
// rounded to full seconds.
// If the ETA cannot be determined it returns "-"
func etaString(done, total int64, rate float64) string {
d, ok := eta(done, total, rate)
if !ok {
return "-"
}
return d.String()
}
// percent returns a/b as a percentage rounded to the nearest integer
// as a string
//
// if the percentage is invalid it returns "-"
func percent(a int64, b int64) string {
if a < 0 || b <= 0 {
return "-"
}
return fmt.Sprintf("%d%%", int(float64(a)*100/float64(b)+0.5))
}
// String convert the StatsInfo to a string for printing
func (s *StatsInfo) String() string {
// checking and transferring have their own locking so read
// here before lock to prevent deadlock on GetBytes
transferring, checking := s.transferring.count(), s.checking.count()
transferringBytesDone, transferringBytesTotal := s.transferring.progress()
s.mu.RLock()
dt := time.Now().Sub(s.start)
dtSeconds := dt.Seconds()
speed := 0.0
if dt > 0 {
speed = float64(s.bytes) / dtSeconds
}
dtRounded := dt - (dt % (time.Second / 10))
displaySpeed := speed
if fs.Config.DataRateUnit == "bits" {
displaySpeed *= 8
}
var (
totalChecks = int64(s.checkQueue) + s.checks + int64(checking)
totalTransfer = int64(s.transferQueue) + s.transfers + int64(transferring)
// note that s.bytes already includes transferringBytesDone so
// we take it off here to avoid double counting
totalSize = s.transferQueueSize + s.bytes + transferringBytesTotal - transferringBytesDone
currentSize = s.bytes
buf = &bytes.Buffer{}
xfrchkString = ""
)
if !fs.Config.StatsOneLine {
_, _ = fmt.Fprintf(buf, "\nTransferred: ")
} else {
xfrchk := []string{}
if totalTransfer > 0 && s.transferQueue > 0 {
xfrchk = append(xfrchk, fmt.Sprintf("xfr#%d/%d", s.transfers, totalTransfer))
}
if totalChecks > 0 && s.checkQueue > 0 {
xfrchk = append(xfrchk, fmt.Sprintf("chk#%d/%d", s.checks, totalChecks))
}
if len(xfrchk) > 0 {
xfrchkString = fmt.Sprintf(" (%s)", strings.Join(xfrchk, ", "))
}
}
_, _ = fmt.Fprintf(buf, "%10s / %s, %s, %s, ETA %s%s",
fs.SizeSuffix(s.bytes),
fs.SizeSuffix(totalSize).Unit("Bytes"),
percent(s.bytes, totalSize),
fs.SizeSuffix(displaySpeed).Unit(strings.Title(fs.Config.DataRateUnit)+"/s"),
etaString(currentSize, totalSize, speed),
xfrchkString,
)
if !fs.Config.StatsOneLine {
errorDetails := ""
switch {
case s.fatalError:
errorDetails = " (fatal error encountered)"
case s.retryError:
errorDetails = " (retrying may help)"
case s.errors != 0:
errorDetails = " (no need to retry)"
}
_, _ = fmt.Fprintf(buf, `
Errors: %10d%s
Checks: %10d / %d, %s
Transferred: %10d / %d, %s
Elapsed time: %10v
`,
s.errors, errorDetails,
s.checks, totalChecks, percent(s.checks, totalChecks),
s.transfers, totalTransfer, percent(s.transfers, totalTransfer),
dtRounded)
}
// checking and transferring have their own locking so unlock
// here to prevent deadlock on GetBytes
s.mu.RUnlock()
// Add per transfer stats if required
if !fs.Config.StatsOneLine {
if !s.checking.empty() {
_, _ = fmt.Fprintf(buf, "Checking:\n%s\n", s.checking)
}
if !s.transferring.empty() {
_, _ = fmt.Fprintf(buf, "Transferring:\n%s\n", s.transferring)
}
}
return buf.String()
}
// Log outputs the StatsInfo to the log
func (s *StatsInfo) Log() {
fs.LogLevelPrintf(fs.Config.StatsLogLevel, nil, "%v\n", s)
}
// Bytes updates the stats for bytes bytes
func (s *StatsInfo) Bytes(bytes int64) {
s.mu.Lock()
defer s.mu.Unlock()
s.bytes += bytes
}
// GetBytes returns the number of bytes transferred so far
func (s *StatsInfo) GetBytes() int64 {
s.mu.RLock()
defer s.mu.RUnlock()
return s.bytes
}
// Errors updates the stats for errors
func (s *StatsInfo) Errors(errors int64) {
s.mu.Lock()
defer s.mu.Unlock()
s.errors += errors
}
// GetErrors reads the number of errors
func (s *StatsInfo) GetErrors() int64 {
s.mu.RLock()
defer s.mu.RUnlock()
return s.errors
}
// GetLastError returns the lastError
func (s *StatsInfo) GetLastError() error {
s.mu.RLock()
defer s.mu.RUnlock()
return s.lastError
}
// GetChecks returns the number of checks
func (s *StatsInfo) GetChecks() int64 {
s.mu.RLock()
defer s.mu.RUnlock()
return s.checks
}
// FatalError sets the fatalError flag
func (s *StatsInfo) FatalError() {
s.mu.Lock()
defer s.mu.Unlock()
s.fatalError = true
}
// HadFatalError returns whether there has been at least one FatalError
func (s *StatsInfo) HadFatalError() bool {
s.mu.RLock()
defer s.mu.RUnlock()
return s.fatalError
}
// RetryError sets the retryError flag
func (s *StatsInfo) RetryError() {
s.mu.Lock()
defer s.mu.Unlock()
s.retryError = true
}
// HadRetryError returns whether there has been at least one non-NoRetryError
func (s *StatsInfo) HadRetryError() bool {
s.mu.RLock()
defer s.mu.RUnlock()
return s.retryError
}
// Deletes updates the stats for deletes
func (s *StatsInfo) Deletes(deletes int64) int64 {
s.mu.Lock()
defer s.mu.Unlock()
s.deletes += deletes
return s.deletes
}
// ResetCounters sets the counters (bytes, checks, errors, transfers, deletes) to 0 and resets lastError, fatalError and retryError
func (s *StatsInfo) ResetCounters() {
s.mu.Lock()
defer s.mu.Unlock()
s.bytes = 0
s.errors = 0
s.lastError = nil
s.fatalError = false
s.retryError = false
s.retryAfter = time.Time{}
s.checks = 0
s.transfers = 0
s.deletes = 0
}
// ResetErrors sets the errors count to 0 and resets lastError, fatalError and retryError
func (s *StatsInfo) ResetErrors() {
s.mu.Lock()
defer s.mu.Unlock()
s.errors = 0
s.lastError = nil
s.fatalError = false
s.retryError = false
s.retryAfter = time.Time{}
}
// Errored returns whether there have been any errors
func (s *StatsInfo) Errored() bool {
s.mu.RLock()
defer s.mu.RUnlock()
return s.errors != 0
}
// Error adds a single error into the stats, assigns lastError and eventually sets fatalError or retryError
func (s *StatsInfo) Error(err error) {
if err == nil {
return
}
s.mu.Lock()
defer s.mu.Unlock()
s.errors++
s.lastError = err
switch {
case fserrors.IsFatalError(err):
s.fatalError = true
case fserrors.IsRetryAfterError(err):
retryAfter := fserrors.RetryAfterErrorTime(err)
if s.retryAfter.IsZero() || retryAfter.Sub(s.retryAfter) > 0 {
s.retryAfter = retryAfter
}
s.retryError = true
case !fserrors.IsNoRetryError(err):
s.retryError = true
}
}
// RetryAfter returns the time to retry after if it is set. It will
// be Zero if it isn't set.
func (s *StatsInfo) RetryAfter() time.Time {
s.mu.Lock()
defer s.mu.Unlock()
return s.retryAfter
}
// Checking adds a check into the stats
func (s *StatsInfo) Checking(remote string) {
s.checking.add(remote)
}
// DoneChecking removes a check from the stats
func (s *StatsInfo) DoneChecking(remote string) {
s.checking.del(remote)
s.mu.Lock()
s.checks++
s.mu.Unlock()
}
// GetTransfers reads the number of transfers
func (s *StatsInfo) GetTransfers() int64 {
s.mu.RLock()
defer s.mu.RUnlock()
return s.transfers
}
// Transferring adds a transfer into the stats
func (s *StatsInfo) Transferring(remote string) {
s.transferring.add(remote)
}
// DoneTransferring removes a transfer from the stats
//
// if ok is true then it increments the transfers count
func (s *StatsInfo) DoneTransferring(remote string, ok bool) {
s.transferring.del(remote)
if ok {
s.mu.Lock()
s.transfers++
s.mu.Unlock()
}
}
// SetCheckQueue sets the number of queued checks
func (s *StatsInfo) SetCheckQueue(n int, size int64) {
s.mu.Lock()
s.checkQueue = n
s.checkQueueSize = size
s.mu.Unlock()
}
// SetTransferQueue sets the number of queued transfers
func (s *StatsInfo) SetTransferQueue(n int, size int64) {
s.mu.Lock()
s.transferQueue = n
s.transferQueueSize = size
s.mu.Unlock()
}
// SetRenameQueue sets the number of queued transfers
func (s *StatsInfo) SetRenameQueue(n int, size int64) {
s.mu.Lock()
s.renameQueue = n
s.renameQueueSize = size
s.mu.Unlock()
}